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The Best Interface Is No Interface: The simple path to brilliant technology (Voices That Matter) The Best Interface Is No Interface: The simple path to brilliant technology (Voices That Matter)
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The Joy of UX: User Experience and Interactive Design for Developers (Usability) The Joy of UX: User Experience and Interactive Design for Developers (Usability)
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Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines
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Designing Interfaces: Patterns for Effective Interaction Design Designing Interfaces: Patterns for Effective Interaction Design
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The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques
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GUI: Graphical User Interface Design GUI: Graphical User Interface Design
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Joy Joy
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Joy Joy
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Related posts:

1. The Best Interface Is No Interface: The simple path to brilliant technology (Voices That Matter)

Feature

New Riders

Description


Our love affair with the digital interface is out of control. Weve embraced it in the boardroom, the bedroom, and the bathroom.

Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some technological innovators are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter.

Are you sick? Theres an app for that! Need to pray? Theres an app for that! Dead? Well, theres an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic.

Theres a better way.

In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces.

In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether youre working in technology, or just wary of a gadget-filled future, youll be enlighted and entertained while discovering that the best interface is no interface.

2. The Joy of UX: User Experience and Interactive Design for Developers (Usability)

Description

For years now, Ive been running around preaching to anyone wholl listen that UX is something that everybody (not just UX people) needs to be doing. Dave has done an excellent job of explaining what developers need to know about UX, in a complete but compact, easy-to-absorb, and implementable form. Developers, come and get it!

Steve Krug, author of Dont Make Me Think! A Common Sense Approach to Web Usability

Master User Experience and Interaction Design from the Developers Perspective


For modern developers, UX expertise is indispensable: Without outstanding user experience, your software will fail. Now, David Platt has written the first and only comprehensive developers guide to achieving a world-class user experience.


Quality user experience isnt hard, but it does require developers to think in new ways. The Joy of UX shows you how, with plenty of concrete examples. Firmly grounded in reality, this guide will help you optimize usability and engagement while also coping with difficult technical, schedule, and budget constraints.


Platts technology-agnostic approach illuminates all the principles, techniques, and best practices you need to build great user experiences for the web, mobile devices, and desktop environments. He covers the entire process, from user personas and stories through wireframes, layouts, and execution. He also addresses key issuessuch as telemetry and securitythat many other UX guides ignore. Youll find all the resources and artifacts you need: complete case studies, sample design documents, testing plans, and more.


This guide shows you how to

  • Recognize and avoid pitfalls that lead to poor user experiences
  • Learn the crucial difference between design and mere decoration
  • Put yourself in your users shoesunderstand what they want (and where, when, and why)
  • Quickly sketch and prototype user interfaces for easy refinement
  • Test your sketches on real users or appropriate surrogates
  • Integrate telemetry to capture the best possible usage information
  • Use analytics to accurately interpret the data youve captured
  • Solve unique experience problems presented by mobile environments
  • Secure your app without compromising usability any more than necessary
  • Polish your UX to eliminate user effort everywhere you can

Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

3. Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Guidelines

Feature

Morgan Kaufmann

Description

In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow.

Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them.

In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout.

  • Provides an essential source for user interface design rules and how, when, and why to apply them
  • Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others
  • Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures
  • Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout

4. Designing Interfaces: Patterns for Effective Interaction Design

Feature

O Reilly Media

Description

Despite all of the UI toolkits available today, it's still not easy to design good application interfaces. This bestselling book is one of the few reliable sources to help you navigate through the maze of design options. By capturing UI best practices and reusable ideas as design patterns, Designing Interfaces provides solutions to common design problems that you can tailor to the situation at hand.

This updated edition includes patterns for mobile apps and social media, as well as web applications and desktop software. Each pattern contains full-color examples and practical design advice that you can use immediately. Experienced designers can use this guide as a sourcebook of ideas; novices will find a roadmap to the world of interface and interaction design.

  • Design engaging and usable interfaces with more confidence and less guesswork
  • Learn design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color
  • Get recommendations for specific UI patterns, including alternatives and warnings on when not to use them
  • Mix and recombine UI ideas as you see fit
  • Polish the look and feel of your interfaces with graphic design principles and patterns

"Anyone who's serious about designing interfaces should have this book on their shelf for reference. It's the most comprehensive cross-platform examination of common interface patterns anywhere."--Dan Saffer, author of Designing Gestural Interfaces (O'Reilly) and Designing for Interaction (New Riders)

5. The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Techniques

Feature

9780470053423

Description

Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the authors practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the users perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

6. GUI: Graphical User Interface Design

Description

As technology has rapidly advanced, so too has the way we use and interact with it. Gone are the days of flat black backgrounds dotted with blocky green text; now, users expect a massive range of colors, layouts, and fonts to be used to entertain and assist them in their daily lives. GUI Design assembles the best of recent graphic user interface for a collection that provides practical encouragement for those new to the world as well as inspiration for experienced designers. The book gathers Twitter s Vine video creation app for Windows phones, the vulgar yet amusing Authentic Weather app, an application designed to help tourists follow the physical and ideological path of the Iron Curtain, and more to showcase programs that balance information flow with user experiences and highlight the creativity, inspiration, and expressive techniques used in their design. The projects within demonstrate the increasingly significant role of user interfaces in both design and our everyday lives in the modern world.

7. Joy

8. Joy

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